Sunday, May 24, 2009

The Cost of Fiveboxing

It's my dream to fivebox. I like having alts, lots and lots of alts, an army of alts of awesome. With my car paid off, me getting older and costs like insurance going down, the upkeep cost doesn't seem too much but the starting cost doesn't seem that appealing.

You can RAF and the RAF person can upgrade their account and have the accounts still be linked. I defiately want to start with at least BC so I can make me some paladins.

It is to my understanding that RAF people can upgrade to classic for 20 dollars.
Electronic upgrades to BC and Wotlk are ?? to me because both my accounts have said upgrades so I can't view the option to purchase them.

In retail box, classic costs 20 dollars and BC costs 28 dollars.

I can get the WOW Battle Chest from for 37 dollars (who knows what extra cost for tax is).
I can get WoTLK from Walmart for 32.82 or from for 32.99. I'm left wondering if my local Walmart sells the Battle Chest and for some amount less than Amazon and it's just not on the Walmart site. I guess I can always go down and check.

Not considering tax, I can get a whole account set up for $70 dollars, and three of them for $210 dollars. Ouch.

Now, to get this started, I'd want to transfer a character from my main account to each of my new accounts. 3x25 for the transfer is $75.

$285 plus whatever tax. Ouch.

The upkeep cost for the additional three accounts is 15x3: $45 (but it's cheaper if I opt to pay for longer intervals, like quarterly, and I can always stagger it where account 1 pays for a quarter one month and then account 2 pays a quarter the next month. Of course, each of those accounts (and I think my normal account) get 1 month free game time, I think that may add up to between 4 and 6 months free time. That's a $60 to $90 discount.

Why would I want to transfer characters from my main account?
So I can transfer BoA items to each of my new accounts to boost leveling even more.

Now BoA items can be gained in two ways: Heroic Badges and Stone Keeper Shards. Just what items do I want to transfer?

Plate Melee Shoulders - Ret Paladins, Warriors, and DKs can all benefit from this.
Leather Melee Shoulders - Hunters, Enhancement Shamen, and Feral Druids can benefit from this.
Cloth Caster Shoulders - Mage, Priest, Shaman, Caster Druids, Caster Shamen, Caster Paladins can all benefit from this.

120 badges x 3 = 360 badges.

And then there's weapons:
Devout Aurastone Hammer 50
Charmed Ancient Bone Bow 65
Dignified Headmaster's Charge 65
Bloodied Arcanite Reaper 65

245 x 3 = 735 Badges

To be honest, I'm likely going to play casters as I think multiboxing several melee can be annoying, though I might have one melee as the "lead" for each team to hold threat off the army of casters.

I find myself interested in playing:
Paladins to tank or Heal with.
Priests to melt face or heal with.
Druids to superchicken or heal with.
Shamen to spam lighting bolt and heal with.
Mages to fireball.
Warlocks to dot.
And Hunters, partiularly male belf hunters, so I can do synchronized feign deaths.

Priests, Druids, and Shamen can all share a weapon. Mages, Warlocks, Priests, and Druids can also share a staff (technically shamen can too).

The end badge total is 1095 badges. Minimum.
At the rate of 3 badges per heroic run, I can get enough badges in 365 runs, or if I run heroics that drop four badges I can do it in 274 runs. If I did 3 heroics a day I could do it in 122 to 92 days.

Of course, the amount of time it takes to get what I need is technically a lot less because Stone Keeper Shards also allow Bind on Account items, so I may wind up with enough Stone Keeper Shards to get some of the equivilent items from Wintergrasp.

For each boss kill where I get Wintergrasp Shards in heroics I get 4 shards.
If Horde has Wintergrasp for 50% of the time, I'll get 2190 Stone Keeper Shards. If we have it 25% of the time I'll get 1095 Stone Keeper Shards. That's five sets of shoulders or a few weapons.

The cost to start is a lot at first, but if I consider how much I was paying for a car payment (350 dollars a month) which I no longer have to pay, the cost to start isn't that much. Considering that I'd have to run tons of heroics to get all the bind on account items, I can save up an amount of money to get going. I could even secure a copy of battlechest or wotlk periodically and just let it sit on my shelf of awesome until it's time to go.

The best time to start multiboxing with RAF and BoA stuff would probably be during the midsummer festival when you can spin on the may pole and get the buff to increase the XP you get while leveling. Sadly I don't think I'll have gotten all the BOA items by then. We'll see.

Paying for more than one WOW account per month may seem expensive at first, but the way I look at it is a little different:
The cost per day of one WOW account is $0.50, a simple 50 cents. Two accounts is a dollar a day. Four accounts is two dollars a day. Five accounts is $2.50 a day.

Do I get $2.50 a day worth of entertianment from the WOWcraft? Can I afford to spend $2.50 dollars a day on myself for fun? I'd like to think so.

My biggest concern would be buying five copies of the next WOW expansion, but there's nothing stopping me from putting a jar on my windowcill and chucking chump change and random dollars in there once in a while. By the time the next Expansion comes out I'll have enough chump change saved up that the sting of extra copies might not be too bad.

Perhaps five boxing is viable after all.

Tuesday, May 12, 2009

BoA, DKs, and Dualboxing

The shadowpriest friend who recently returned to the game has decided he wants to grind rep and stuff like that and is having trouble soloing old content (strat, dire maul, etc) because he's a squishy cloth wearer.

He has a second account he hasn't used in a while and is considering reactivating and leveling something. The problem is that he hates leveling. As such, he asked me a pair of questions.

"If I create a DK on this account, can I transfer it onto the other account?"

Of course, I did not know the answer to this, but some googling found the answer for me: Yes, you can transfer a DK to another account that does not have a level 55+ character on it already.

You cannot transfer a DK to another account where your destination server already has a DK.

The second question he asked me was: "If I get Bind on Account items for my DK, and I transfer it to another account, what will happen to the Bind on Account items?"

Again, googling, I discovered a blue post stating that yes, BoA items will transfer with characters that are changing servers or being moved to another account.

Mind you, accounts must be in your name in order to transfer them.

This, as an altoholic, makes me excited. My main is a healer and I get plenty of badges, but much less on my hunter.

Combine this with, say, RAF, and I could start five-boxing with the bind on account items on top of the RAF bonus. Of course, the cost to start that up is an additional 25 dollars for those extra three accounts, but the benefit would be leveling faster with both RaF and BoA junk.

In essence, time is money.

Saturday, May 9, 2009

Professionoholic - For repition's sake!

I'm not just an Altoholic, I'm also a Professionoholic too.  With me the two go hand in hand, you have to have a lot of alts to have all the professions. 

Part of my motivation to both level alts and their professons is the promise of self-sufficiency. I can make my own flasks, I can make my own potions and potion injectors, do my own enchants. I can cut my own gems, make my own characters (and friends characters) starter gear, I can mostly make my own armor kits, leg enchant threads, and belt buckles.

I farm ore on my hunter mining slave while I stand around and look pretty and chat with my friends (and troll trade chat) on my main. I've made a little game out of trying to fill my bags and my two guild banks completely with ore.  I also manage to collect a nice amount of titanium and eternals. I do two transmutes (usually water -> fire) and make three titansteel a day. (This, too, pisses off my guildmates because the first thing I do when I get home from work is do those little bits of daily routine.)

When every single slot in both banks is full (and my guildmates in the guild I'm running on my main are like 'wtf is with all that ore?') I log on one of my DKs and start prospecting with my main and my DK, both max level JCers. The prospecting keeps my real guild's bank and my alt guild bank full of nice rare quality gems. 

What I'm doing is this:
Client 1: Prospect. 
Client 2: Prospect. 
Client 1: Loot. Prospect again.
Client 2: Loot. Prospect again.
Repeat until there's no more ore. 

The point of all the prospecting, though, is to make lots and lots of those crappy green quality gems no one seems to want. I use the large amount of eternal earth I collect to make hundreds of Crystal Citrine Necklaces, Bloodstone Bands, Crystal Chalcedony Amulet, and Sun Rock Ring. I put both my main and the JC DK on my other account to work making these little items. 

If I need large shards I may opt to instead smelt some of the ore into bars, in which case I put my BS to work. 
If I have excess blue quality gems (Particularly Sky Sapphire, Forest Emerald, and Twilight Opal) and plenty of titanium, I may go ahead and craft some rare quality jewelry.  

By the end of my mischief making, the banks are no longer full of ore, but are instead full of assorted shardables, I've mailed the extras to my disenchanter via my DK... and the guild mates are still going "WTF?"

Then I sit down with my enchanter and start to destroy item after item. Usually by the time I'm done with it I'm groaning and wondering why I subject myself to the incessant clicking and waiting and looting. 

In the end I wind up with tons of enchanting materials and rare quality gems, enough to feed a growing raiding guild, or powerlevel a guildie's enchanting, or to make lots and lots of gold, and the gold can be used to get more patterns and/or JC tokens so I can sooner be able to craft more things people need, to pimp my personal army of alts, or to simply make people happy with gifts such as bike parts or epix. 

I've done some research to find some ways to make things like prospecting, milling, and disenchanting much easier and less annoying.  

You need autoloot turned on. Your ore and herbs need to be in multiples of 5.  You can have stacks of: 5, 10, 15, or 20. If you have 18, you'll eventually wind up with a stack of 3 and the macro will stop working. Dump odd numbers in your bank.

Here's a macro found on the WOW forums from From: Alestane of Bloodhoof and Malgaras of Fenris.

It lets you toggle autolooting on and off with the push of a button just for while you're doing the profession thing. I've added the "show" icon line. 

#show Solid Gold Coin
/run local aLD = 1 - GetCVar"autoLootDefault"; SetCVar("autoLootDefault", aLD); print("Auto Loot is now "..(aLD==1 and "on." or "off.")) 

On my prospecting toons: 
#show Saronite Ore
/cast Prospecting 
/use Saronite Ore
/use Cobalt Ore

On my milling toon:
#show Azure Pigment
/cast Milling 
/use Goldclover 
/use Adder's Tongue 
/use Deadnettle 
/use Talandra's Rose 
/use Tiger Lily 
/use Constrictor Grass 
/use Lichbloom 
/use Icethorn 

On my Disenchanting toon:
#show Infinite Dust
/cast Disenchant
/use Crystal Citrine Necklace
/use Bloodstone Band
/use Crystal Chalcedony Amulet
/use Sun Rock Ring
/use Deadly Saronite Dirk
/use Runed Mana Band
/use Sky Sapphire Amulet
/use Emerald Choker

Friday, May 8, 2009


I suppose I should actually write something here.

This is yet another WOW blog. Why? It's not like there aren't enough WOW blogs out there already. I just feel like writing stuff once in a while.

I first started playing WOW shortly after release. I played a mage. I got the mage to level 45 before my game card ran out. It took me a few weeks to get a new game card ran out and I decided that I'd push to 60 on it, instead of playing any of my other alts, alts that I was enjoying much more.

So I hit 60. I started raiding. I raided Molten Core. I leveled my warrior and really enjoyed it. I tried to switch to my warrior, a tank, as my main, but I hit numerous road blocks. I joined some friends in 20-29 on my priest, and as they leveled I also leveled. A particularly flirtatious female priest became an officer of the raiding group my guild was in an alliance with and one by one, a majority of our players were driven out of the group. I quit because the priest with a princess complex pretty much drove me up the wall.

BC dropped and I had four characters at 60. My roommate and I had gone in together to get an extra account to put guild bank characters on. It wound up in my name, not his, so when account transfers became available, we were unable to transfer the main bank alt to the account.

I did a character transfer and moved my priest to this new, extra account and became a dualboxer, leveling a warrior and a priest in tandem to 70. I really wanted to be my guild's offtank but my priest was more needed so I wound up with the priest as my main. As my guild increased in population we began to run Karazhan, I discovered that having all healers be of the same class had some downsides, so I rolled myself up a paladin and leveled post haste.

Eventually my guild began to transition into a raiding guild. We pushed through Tier 4 with ease, but our server had too many chiefs and not enough indians. I made the mistake of not zerg recruiting and we could never get those last five solid people and I didn't want to push T5 with pugs. My tanks burned out, then I got emotionally exhausted trying to hold things together and took a week off. The day before I came back I got hit with a virus and opted to not log into wow until I was 100% sure that I removed whatever crud I got on my computer. When I got back things had gone blargh. Exhausted, I contemplated quitting.

I had rolled an alt on a roleplay server and met a few people there. I thought deep and hard and decided to say goodbye to my friends and go to the roleplay server. (Oddly enough, the group fell back together several months after I left. I guess the friendships forged back then wound up being pretty meaningful.)

Eventually I joined a late night raiding guild on that server, opting to be an indian instead of a chief. I made lots of new friends, though I miss the old ones still, including a mouthy shadowpriest reroll from the other faction who told me to respec prot and tank endless heroics. He rebuilt the tanking confidence I had lost after setting my warrior aside. Said shadowpriest eventually emoquit.

I did wind up moving most of my characters to the RP server, it took several months to do but they eventually got destinated. By the time Wrath dropped I had 8 toons at 70, including one of each healing class. Paladin, Priest, Druid, Shaman, Mage, Rogue, Warrior, Hunter. (Ok, I lied, my druid was 79.)

Wrath hit when I was stuck doing a major deadline. I couldn't take time off to do insane stuff like push server first to 80. I dualboxed my Paladin and my hunter, whom had been created just to be my paladin's mining slave, on up to 80 and started raiding again.

When I got to 80, the guild I was in had selected a particluarly flirtatious priest with a female player to be healing lead. She didn't know that druids couldn't remove diseases, or other such things, and this, as someone who has all four healing classes at 70+, was very bothersome. After a long courtship with the rah of another guild and the priest making drama, I decided to gquit.

I had a few options, join the other guild, which was still forming and not yet progressing, or start my own guild. I decided to give the already forming guild a try. You know, being a good indian instead of a chief.

Joined the other guild, we raided for a while. The GL broke up with his girlfriend, a holy paladin much like myself (gender bending). Some time later a holy paladin, a leveling one, joined the guild and seemed to ingratiate herself with the Guild Leader (and every other tank in the guild).

She gquit and in her wake drama happened. The end result was that my tank was driven from the guild. This made me very... very unhappy. At around the same time, my shadowpriest buddy came back from emoquitting and started leveling to 80.

The next week the GL demonstrated himself to be utter fail and confronting me on low numbers of the meters. (Despite the fact that the person I was healing complimented me on my very good preformance. The GL claimed I casted far less than I actually did.) Apparently he didn't know that combat logs have a range and that meters aren't always terribly accurate. He was likely running a meter that wasn't synched with others and... yeah.

Being a snarky bastard, I point out that he should be using WWS instead of meters and other things and got gkicked. Seeing as how I was contemplating if I should stay or go, all the GL wound up doing was helping me make my descision faster.

My druid budd left with me, and in a few hours, the holy paladin who had previously gquit was suddenly back in the guild and so was her boyfriend. Curious.

I had already previously chartered the name I wanted to use for a guild, should I ever decide to start one. It's of the same namesake as the guild I ran on the other server... because it was an awesome name. I still talk to some of the folks on the other server, so we really like two parts of the same guild spanning two (both very old release) servers.

I can only imagine what the GL of my prior guild was thinking when I was wearing a new tag less than five minutes later. I decided that, rather than try to explain to people who asked me why I left/got gkicked from my previous guild, I'd simply link a screenshot of the conversation log between myself and the former GL (along with the message from the tank I was healing praising my good job healing and a comment about meter accuracy and junk with link from elitist jerks).

Needless to say, quite a few people thought the GL was a jerk and a fucktard. Two days later he emoquit from the game, leaving the guild to a meter to a young and fairly impulsive dps DK. Of course in his emoquit post, the former GL blamed my tank and I. He left directions for that group to go back to ten man, and the guild seems to be slowly bleeding out.

I decided that I have to be a Chief. I can't be an Indian. We're clearing Naxx10 and OS10 with friends.

I'm hoping that I, having learned from my own mistakes in the past, and from the things that drove me to consider leaving my previous guilds, that I can make a more perfect guild. Often times people stay where they are because there aren't other options. When it comes to being a late night raiding guild, it's even more pronounced.

So here I am, at 5:15am, with 10 toons at 70+, two at 80, two guilds (one being my personal storage space) with five tab banks each, in the company of good friends and good players, starting my own raiding guild... and writing this post.

One thing that won't happen, is flirtatious females getting all up in my business trying to poon their way to officership or fat loots. Because I'm a crazy dual boxing altoholic gamer chick and that crap doesn't work on me.

And that's that. Welcome to my blog.